Glass HoursThe Lumno Band
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Any component turns to glass by trading four declarations for the material’s tokens.
.player { background: var(--glass-tint); backdrop-filter: var(--glass-blur) var(--glass-lens); box-shadow: var(--glass-edge); color: var(--glass-ink);}
The card reads the wallpaper under it and picks its ink. The tint’s strength is kept apart for light and dark.
luminance // the wallpaper under the cardink // light below 0.5tint // set per theme